Malaysia is set to prohibit social media accounts for individuals under 16 from 2026, aligning with Australia and other nations implementing stricter digital age limits for children.
Communications Minister Fahmi Fadzil confirmed on Sunday that the Cabinet approved the move. He stated it aims to shield young people from online harms including cyberbullying, scams, and sexual exploitation. The government, he added, is examining approaches from Australia and others, alongside potential electronic age verification using identity cards or passports. The exact enforcement date remains undisclosed.
“I believe that if the government, regulatory bodies, and parents all play their roles, we can ensure that the Internet in Malaysia is not only fast, widespread and affordable but most importantly, safe, especially for children and families,” he said.
Since January, major social media and messaging platforms with at least 8 million users in Malaysia are required to obtain a licence as part of a broader tightening of state oversight over digital platforms. Licensed platforms must implement age verification, content-safety measures and transparency rules, reflecting the government’s push for a safer digital space.
Australia’s parliament enacted the world’s first ban on social media for children that will begin Dec. 10, setting the minimum age at 16. Facebook, Instagram, Snapchat, Threads, TikTok, X and YouTube as well as message board Reddit and livestreaming service Kick face fines of up to 50 million Australian dollars ($33 million) for systemic failures to prevent children younger than 16 from holding accounts.
Australia’s move is being closely watched by countries that share concerns about social media impacts on young children.
Denmark’s government also announced earlier this month plans to ban access to social media for anyone under 15, though details on how the measures would be enforced remain unclear. Norway is also moving forward with a proposed law that would set a minimum age limit of 15 for accessing social media platforms.
